Showing posts with label Articles and News. Show all posts
Showing posts with label Articles and News. Show all posts

Monday, June 4, 2012

Epic Paintball Warfare Ever




The most epic paintball warfare ever. ENJOY...!!!!!

Monday, May 21, 2012

Mothers day celebrate with paintball game

TULSA, Oklahoma - For Mother's Day, most kids usually cook for their mom or buy them flowers. This year, a mom and son decided to mix things up and do something outside the box. A mother shoots her son in the back, but it's all fun and games. "This was something that we jokingly were talking about and said it would be a lot of fun, so we decided to go ahead and do it," Pam Ward said. Every year, Ward travels from the panhandle to Tulsa to visit her son, Robert, for one week. This year it happened to fall on Mother's Day Weekend. What better way to celebrate than to go paintballing together? "It's pretty cool," Robert Ward said. "Not too many people I know, especially my age, would have their mom be able to go paintballing with them, so it's pretty special." With her camo on and her gun ready to fire, this 63-year-old woman says age ain't nothin' but a number. "It's been a lot of fun," Pam Ward said. "It's nice to have people of different ages be on your team. It's really a lot of fun." And to top it off, she's getting to spend some quality time with her 30-year-old son. "It's nice to have that relationship with your adult child, and we have a lot of fun and we do a lot of things as a family and this is included," Pam Ward said. When you look at the two side by side, who do you think will be put out of the game first? The duo plays three games together and every time, Robert is shot and taken out before his mom. "It's a little embarrassing," Robert Ward said. "I'll have to try to do better next time. [I'll] try to keep in at least half as long as she does this next time. I'm a bigger target, so maybe that's it." Pam Ward: "He said I could run behind him as a shield, and he's doing it every time." Reporter: "So he's protecting you?" Pam Ward: "Absolutely." 


 Sources: Newson6

Thursday, April 14, 2011

People Talks

Danial F
I am interested in paintballing particularly woodsball. What effects would the game have on a person with Asperger's in the long run? Is there anyone on this forum who plays paintball? Also, what would be a reasonable price for my first marker and equipment?


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Naugthy Moog
I think you might be in danger of having fun, and possibly being overstimulated. 

AFAIK, there's really not much difference between an NT and aspie when it comes to paintball.



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SammichEater

It's lots of fun, but it sucks getting hit.
It only hurts for a few days afterwards. 



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Exhumed

I've always wanted to play paintball, being an avid gamer who enjoys FPS games, but I've never tried it just for that reason. I don't want to randomly get shot with something that hurts enough to leave a welt! Shocked Plus you have to wear uncomfortable gear. 
I might try it some day, because it sounds like a lot of fun besides that.



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Patiz

I play paintball quite often, it's good fun. 
Just to dispel a myth or two, the paintballs don't hurt, when they hit you! But do tell everyone who's attending for the first time that they hurt like hell, it makes them cower down and they become easy pickings! 

Tips: don't go trigger crazy and use up all your paintballs at once, pick your shots or the cost of paintballs will be sky high. Always find the tallest guy and run behind them until cover is found. 

Head shots don't count, (you wear a mask always), so find cover and poke your head up exposing only your mask, people will fire at your mask and you drain the oppositions paintballs! 

For fun shoot the smallest kids first they squeal like pigs Wink 

Price: it varies but internet deals for groups can be very cheap, expect anywhere between 

mostly have fun!!!!!!!!!



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Exhumed
It doesn't hurt? But it leaves "welts" right? Are welts just like hickies?


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Rippercase

I would have to disagree with the statement made above that getting hit doesn't hurt. It does hurt. I used to play a lot of paintball. I started out playing woodsball but found speedball a lot more fun. 

I wish I had my marker here with me, I would throw a pic up (I have to admit, it's pretty awesome). 

Hope you enjoy it. My only advice to you would be to practice good safety habits and never go anywhere paintballs are flying without a mask!
_________________
The antithesis of life and dying screaming through the skies 
The antithesis of life or death leaves us vaporized 

I don't care to mean anything to anybody but it would be nice to mean something to somebody.



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Tehsbe

The only times the painballs hurt is when you don't expect them. 

The last time that I went paintballing I showed up in shorts and a t-shirt and it didn't hurt too much. 
The welts are actually fun to count and each one has a little story you can share with people (a chance to work on your social skills!) 

If you don't have extreme sensory issues, it's worth the $60-70 for a marker and a fair amount of paint.



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Pensieve

You have to work together as a team. I think that might be something to consider for someone with AS. It might help with your social skills too. 

We are either hyper or hypo sensitive so being hit by a paintball either hurts a lot or doesn't hurt. 

I'm quite interested in it but I'm not sure if I could keep up with a team. Maybe I'll just be a sniper.



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Tehsbe
I was the guy in the back of the course for my first games, too.


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SammichEater

Paintball is one of the few times I actually do work as a team, it's always nice to make sure someone is guarding my back. Attracting paint balls by myself is not that fun.
_________________
"After all is said and done, a heck of a lot more is said than done."



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DanielF
Well Exhumed, paintball welts tend to be about the size of a Quarter(25 cents U.S. currency) and sting after a little while Confused


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DanielF
Thanks for all the advice and interesting quotes, I'd like to start out with woodsball because of the strategy involved. I played both woods and speedball(woodsball the most) 2 years ago at a sports and adventure camp in Montana, where I was working for a duration of two and a quarter months(mostly near the end of every session). Smile This topic is now officially closed!


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vetwithAS
I love paintballing but make sure you play with people who follow the rules. I went to an indoor place last year with some friends. The other team was full of kids 10-15 yrs old (we're all in our mid to late 20s). Not one of the little $%!#$ followed a single one of the posted rules and the refs all but ignored it. My friend had to stop me from charging them and lighting them up at point blank range for the stuff they were pulling.


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Titangeek
_________________
Always be yourself, express yourself, have faith in yourself, do not go out and look for a successful personality and duplicate it. 
Bruce Lee


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Sources: Paintball Forum

Saturday, January 29, 2011

How Paintball Marker Works




I saw a press release advertising a shiny new animation made by paintball marker barrel makersFurious. For some reason the makers opted for a slightly James Bond-esque diagrammatic look at their barrels, using phrases like ‘scientifically calculated’ to make sure that you know they mean business. It’s not particularly exciting, judge for yourself.


(video layout) 
http://www.youtube.com/embed/fIStJ5b56VI



However, seeing the barrel cross-sections made me realise that I’ve neglected to blog about a pretty obvious topic: how do paintball markers work? Everything in the game revolves around this one piece of equipment and even though on the surface it might look pretty straightforward, every marker is slightly different; so I thought it was about time we had a look at what makes a marker work.
Though a paintball marker looks and operates much like a real gun (i.e. one with explosive munitions), there are a few key differences in their build. Generally a paintball marker has a far shorter barrel and, attached behind the trigger is canister which holds either CO2 or compressed air. Above the barrel is the final major difference – the hopper. Just as a regular gun has a magazine full of rounds, a paintball marker has a hopper full of paintballs.
What you can’t see though (so use the illustration below for reference) is the internal workings. Inside is a bolt which regulates how and when a paintball is allowed into the firing chamber in front of the trigger. In effect, this bolt loads the paintballs from the hopper to the trigger by releasing enough space for a paintball to pop through. In a regular gun, when the trigger is pulled it hammers onto the bullet, creating a small explosion which propels the bullet through the air. In a paintball marker though, the trigger does something entirely different.



When the trigger is pulled on a paintball marker, it pulls back a small hammer which exerts pressure onto the valve seat of the pressurised CO2 or air. So, when the trigger is pulled a bolt moves back to release a paintball and, at the same time, a sudden blast of air hit’s the waiting paintball sending it soaring along the barrel.
As the video above suggests, all barrels are made slightly differently, often to provide the perfect accompaniment to certain brands of paintballs. However the longer the barrel the more accuracy is available to the player, whereas a shorter barrel allows for more movement and a generally quicker firing capacity.

Sources: bedlampaintball United Kingdom

Wednesday, January 26, 2011

The Very Beginning

The origins of paintball guns go back to the 1970s when farmers and ranchers were looking for a way to mark trees and cattle from a distance. A company at that time produced the first well-known pistol. Its use grew from practical to recreational about a decade later.

In 1981, the first game was played in New Hampshire. The idea came from three men, Hayes Noel, Charles Gaines and Bob Gurnsey. The game was played with 12 people on a wooded 80-acre cross country ski area. The winner of game was Ritchie White, a New Hampshire forester. He ended up capturing all of the flags without releasing a single shot.

After this first game, three of the participants, who were also writers, wrote articles for several magazines, including "Sports Illustrated," "Time" and "Sports Afield." Each of the articles talked about the excitement and adrenaline rush of the hunt.

These articles were met with letters from many readers across the country wanting to know more about how they could start their own games.

In 1982, Caleb Strong opened the first outdoor paintball playing field in Rochester, New York. In 1983, the first national paintball championship was held in Grantham, New Hampshire. It featured a cash prize. Although it was called a national championship, it ended up being international, with two of the eight teams being Canadian. Later that year, many outdoor fields would open in Toronto, Canada.

Strong again made history in 1984, when he opened the first indoor paintball playing field in Buffalo, New York. In this year, paintball also caught on in Australia and was called "Skirmish Games. It was then introduced in England by the name of "The Ultimate Challenge." It did not catch on in other European countries until 1991.

In 1986, the US Military Academy formed the first college paintballing club. In 1994, the first Intercollegiate Tournament was held in LaPorte, Indiana. In 2001, Iowa State University became the first university to fund and construct a permanent on-campus paintballing field.

The National Professional Paintball League (NPPL) was started in 1992. This year also saw the first NPPL Pro-Am Tournament Series in several major US and Canadian cities including New York, Boston and Reno. By 1998 the International Paintball Players Association was formed, which was dedicated to the growth, safety and education of the sport.

Paintball now ranks third in the world in popularity for extreme sports. It is played in more than 60 countries. The sport that has come a long way since its humble beginning as a paint gun used for marking trees.


Sources:
Under Creative Commons License: Attribution No Derivatives

Night Paintball - The Equipments

One of the basic preparations to play paintball is to arrange for rightpaintball gear. Learn what basic paintball equipment you need to acquire a great experience paintball for the first time.
The fun and excitement of playing paintball relies upon the paintball gear. Many first time paintball players are not familiar with equipments other than paintball guns and paint balls. The fact is that there are many more equipments that are required to make a paintball session really enjoyable and safe. Here is a brief introduction to basic paintball equipments you essentially require.

Paintball Markers
A paintball marker is nothing but the gun with which a paintball player shoots at the opposite players. One can find them in large varieties like rifle, pistol and gun. Few things you must consider while purchasing them include size, weight, type of operation (automatic or semi-automatic) and so on.

Paint Balls
After paintball guns, paint balls are the second most basic playing equipments. One can find them in different sizes and colors and with different types of paint filled inside. To play at night, you must choose balls with glowing paint. Winter paintball games make use of special types of paint balls.

Hopper and Air tank
Hopper is the chamber attached to the paintball marker where paint balls are loaded before they are shot. This equipment is available in different capacities. Another important piece of paintball equipment is the air or compressed gas tank that provides required propellant to shoot paint balls. This type of tank is also available in different capacities.

Safety Equipment
The expert paintball players would agree that safety equipment is a part of basic paintball gear. Masks and goggles, for example, are required essential for the safety of face. Neck guard, elbow guard, shin guards and gloves are other important parts of the paintball basic equipment.
Barrel plugs, also known as barrel socks or barrel condoms, are other pieces of paintball safety equipments. These are required to prohibit automatic and semi-automatic paintball markers from operating of their own. Some authorized paintball fields might not allow you to play without them.

Maintenance Equipment
Paintball marker oil and barrel cleaning squeegee are the equipments that you must think of buying to maintain the playing equipment. O-rings and screw driver are other handy equipment pieces you must carry to the paintball field.

Finally, you must arrange for comfortable clothing and refreshment to make the paintball game pleasing. Don’t compromise on quality and purchase these equipments from a good store.
Paintball gear , including pistol , guns and air tanks must be purchased from brand manufacturers. Learn about top brands of the industry that have been providing quality gaming equipment for long.


Sources : HobbyHow.net

APPA Classification System Update

After carefully examining the performance of the Universal Classification system following last season’s major revamp, we are pleased to announce a few adjustments to the system for 2011 that will build on the previous revamp to make the system perform even better. The adjustments focus on two areas: Recognizing when players may not be competing at as high a level as they may have been previously and allowing their classification to fall sooner, and providing RaceTo-4/5/7 teams additional flexibility with their rosters to include players of slightly higher ratings than they were able to previously. These changes will provide more opportunities for players to compete without compromising on the fair competition players and teams demand.
- As in 2010, 3-man events will not count towards your PSP Classification
- As in 2010, a player can not be promoted to Division 2 or higher unless they earn enough points from either playing in higher divisions or playing in PSP tournaments. (Exception: Regional leagues offering Division 2 may promote players to that division for their league.)
- As in 2010, two point promotion thresholds will be in place, one for promotion based on a player’s classification rating on 12/31/2010, and a higher threshold that applies throughout the 2011 season. For the 2011 season, the points needed to be promoted to a classification are:




Promotoed toAt End of 2010 Season (12/31/2010)Anytime during Season
Pro/Semi-Pro
3936pts

4800pts

D1

1968 pts

2400 pts

D2

984 pts

1200 pts

D3

492 pts

600 pts

D4

100 pts

300 pts

D5

50 pts

150 pts

- The Semi-Pro division will be eliminated. Semi-Pro will remain a classification, however, but it will be “parallel” to the Pro classification. A player who earns enough points to be promoted to Pro/Semi-Pro will be Pro if they have played at least 2 Pro events within the current or previous two seasons (2011, 2010, 2009) and Semi-Pro otherwise.
– Players will continue to earn 100 points for 1st place finishes, and 10 points for last place finishes, except that players on Pro teams will earn 45.5 points for a last place finish. Points for finishes between 1st and last place will be evenly spread between the top and bottom scores.


As in 2010, scores will be multiplied based on the division in which they were earned to determine the number of points they are worth.


DivisionMultiplier

Pro
32x

Semi-Pro
24x

D1
16x

D2
8x

D3
4x

D4
2x

D5
1x

Older scores will be reduced in value compared to newer scores, based on the season the score was earned and the number of events played since the score was earned.


Season Score was earned# of events since score earnedscore value

2011, 2010, 2009

11 or less

100%

2008

12-17

70%

2007

18-23

50%

2006 and 3 events since

24-29

35%

2k5, 2k4, 2k3, and 5 events since

30+

25%

The lower score value counts, so if a score was earned in 2009, but the player has played 14 events since the score was earned, the score counts at 70%, not 100%. Note that scores do not drop to 35% value unless at least 3 events have been played since the score was earned, and scores do not drop to 25% value unless at least 5 events have been played since the score was earned.
A player’s total ranking is the sum of their best three scores, except that players with at least 4 scores drop their top score, and players with three scores count their top score at 50%.
Roster Rules:
For RaceTo-2 rosters, a team may have up to one player classified up to one division higher than the division the team is competing in.
For RaceTo-4/5 rosters, a team may have up to two players who are classified higher than the division the team is competing in.
- A RaceTo-4/5 team may always have two players who are classified one division higher than the division the team is competing in.
- Division 1 teams may have any number of Semi-Pro players, and up to 2 Pro players.
- No Pro players may compete on Division 2 or lower teams.
- To provide additional roster flexibility RaceTo-4/5 teams and additional opportunities for players just over a classification threshold, a RaceTo-4/5 team may have one player who is two classes higher than the division the team is competing in, provided the player’s rating is no higher than 3x the end-of-season limit for the division the team is competing in, and the total points for the top two players on the team do not exceed 4x the end-of-season limit for that division.




DivisionTop Player’s Rating LimitSum of top 2 player’s rating limit

D2 Race to 5

5904

7872

D3 Race to 4

2952

3936

D4 Race to 4

1476

1968

Basically, you can have up to 2 players one class higher, but one player can “borrow” points from the other player. So for a D3 team, you could have two players rated 1968, or one player at 2168 and one at 1768, or one at 2868 and another at 1068. You can not, however, ever have a player rated over 2952 points on a D3 RaceTo-4 team.


Sources: Paintball Headlines: